Add Mastering Spells in Tower Rush
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<br>Understanding exactly how and when to utilize your magical arsenal separates average players from absolute masters.<br>
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<br>Unlike troops, which can be distracted or kited, direct damage spells provide guaranteed, unavoidable value.<br>
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Mastering Cheap Magic
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<br>If your opponent surrounds your heavy tank with a skeleton army, a quick light spell instantly resolves the problem for a positive trade.<br>
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<br>Beyond simple removal, light spells also provide incredible utility, such as stunning enemies or knocking them backward.<br>
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It pushes everything back and provides chip damage.If you know they will play a goblin gang, drop the log before they even spawn.Use small spells to finish off weak towers in overtime.
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Massive Area Damage
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<br>Heavy spells, such as fireball, poison, or rocket, are expensive investments that require careful calculation before casting.<br>
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<br>Playing against a 'spell-cycle' deck that focuses entirely on defending and rocketing your tower is incredibly frustrating.<br>
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Spell StrategyDrawbackTower NukingExtremely risky in single elixir, as it leaves you defenselessPre-firingCatastrophic if the opponent places nothing, wasting 4 mana
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Spell Selection
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<br>A fast Miner deck prefers Poison to slowly melt away cheap swarms placed to defend the tower.<br>
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<br>Always ensure your spells cover the inherent weaknesses of your primary troops.<br>
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