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In recent years, the [tower rush](https://app.globalteachershub.com/read-blog/167182_top-10-strategies-for-beginners-in-tower-rush.html) genre has seen an explosion of creativity, fundamentally altering how matches are played.
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This article highlights the most groundbreaking mechanics recently added to the genre and how they have revolutionized the competitive meta.
+Champions and Active Abilities
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The introduction of 'Champions' completely shattered this paradigm by giving players units with manually triggered active abilities.
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A perfectly timed Champion ability can dodge a lethal spell or instantly clear a massive defensive swarm.
+The 'Dash' ability is incredible for bypassing buildings.It is a lifesaver.If a specific Champion is overpowered, you must build your deck specifically to counter it.
+Mid-Match Transformations
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If you cycle a basic card (like Barbarians) two or three times, the next time you play them, they spawn in an 'Evolved' state.
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This mechanic fundamentally changes how players track card cycles; you are no longer just counting elixir, you are counting evolution cycles.
+Innovative FeatureThe RulesEvolved UnitsPlay a specific card X number of times to unlock a supercharged version for the next deploymentBase ModifiersPlayers can now swap the default Princess on the tower with different characters that shoot faster, slower, or deal splash damage
+What Will They Think of Next?
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The game you played three years ago is not the same game you are playing today.
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Innovation is the true king of the arena.
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