Add Mastering Siege Decks in Tower Rush

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<br>However, there is one highly specialized, deeply controversial archetype that completely ignores this fundamental rule: the Siege deck.<br>
<br>Playing Siege requires an entirely different skill set than standard beatdown or cycle decks; it demands absolute geometric precision and flawless defensive mechanics.<br>
Protecting the Asset
<br>The entire strategy of a Siege deck revolves around a single, fragile building that costs a massive amount of elixir to deploy.<br>
<br>To achieve this, Siege decks are usually filled with extremely cheap, high-value defensive cards like Knights, Archers, and Skeletons.<br>
If you know they will use a Skeleton Army to distract the X-Bow, hover your Log and drop it the second the X-Bow deploys.Don't waste elixir saving a failed attack.It provides incredible defense and stalls the game until you can launch an offensive one.
Different Flavors of Siege
<br>While both are Siege weapons, the Mortar and the X-Bow require vastly different playstyles and deck compositions.<br>
<br>Because it is cheaper, it is less punishing if it gets destroyed, making Mortar decks slightly more forgiving and versatile.<br>
The BuildingCost and SpeedBest PlaystyleThe X-Bow6 Elixir, fast firing, high overall DPSRequires absolute dedication to defending it; relies on out-cycling enemy tanks for a direct lock-onSplash Artillery4 Elixir, slow firing, splash damageCan be used defensively to clear swarms, or offensively for slow, consistent chip damage over the whole match
A War of Attrition
<br>Furthermore, you must develop thick skin, as opponents will constantly spam angry emotes when facing you.<br>
<br>Welcome to the artillery division.<br>
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