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In most arena battlers, your account level (often represented as a King Tower or Base Headquarters) dictates the health and damage of your main defensive structures.
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Many players inadvertently stall their base progression by hoarding resources or ignoring the social systems of the game.
+Leveling Up the Deck
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However, the ratio of gold spent to experience gained changes drastically depending on the level of the upgrade.
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Upgrading a card from level one to level two costs virtually nothing and provides a very high amount of XP per gold coin spent.
+Farm masteries in casual modes.Don't ignore spell upgrades.Participate in gold-rush events to fund these upgrades.
+XP Through Generosity
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Many players are stingy, refusing to donate cards because they want to hoard everything for themselves.
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You are essentially converting cards you will never use into base hitpoints and currency.
+XP MethodValueStarter LevelingIncredibly high efficiency; the absolute best way to gain quick XP if you have a slight gold surplusUpgrading High-Level Cards (Lv 12-14)Extremely low efficiency; costs 100,000 gold for a tiny XP bump, but mandatory for competitive viability
+The Impact of King Levels
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If your king tower was one level higher, it would possess several hundred more hitpoints, turning that loss into a win.
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Never neglect your base progression; it is the silent protector that wins games.
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