Add Why Speed and Timing are Everything in Tower Rush

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<br>The difference between a brilliant defense and a catastrophic failure often comes down to a single frame of animation.<br>
<br>At the highest levels of competitive play, players possess identical card levels and understand the optimal synergies perfectly.<br>
Understanding Server Lag
<br>When you drag a card onto the arena, it does not appear and attack instantly; there is a standard one-second server delay.<br>
<br>If you wait until a fast unit like a Hog Rider crosses the bridge to drag your defensive building onto the screen, you are already too late.<br>
Overwhelm their reaction time.You must lead your targets like a sniper.Timing is a delicate balance between too late and too early.
Reactive vs. Predictive Gameplay
<br>Because of human reaction time and server delay, playing reactively means your push will always take massive damage before the spell lands.<br>
<br>This looks like pure magic or luck to a casual observer, but it is the result of meticulously tracking the opponent's card cycle in your head.<br>
Mechanical SkillWhen to do itResetting an Inferno Tower with ZapMust be cast exactly 2. Here is more regarding [tower rush](http://wrgitlab.org/traceyashby796) have a look at our page. 5 seconds after it locks onto your tank, right before the damage beam reaches maximum intensityCatching a Goblin BarrelThe Log must be released the exact moment the barrel crosses the river to crush the goblins the millisecond they spawn
The Flow State
<br>To truly master timing, you must play enough matches that you no longer have to consciously think about the delay or the interactions.<br>
<br>Strike first, strike fast, and leave them no time to react.<br>