Add Defeating Spawner Buildings in Tower Rush
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<br>Of all the archetypes in the game, none is more universally despised by the casual player base than the 'Spawner' or 'SimCity' deck.<br>
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<br>This guide will teach you the specific anti-siege tactics required to dismantle the spawners and break the infinite wave.<br>
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Heavy Spell Removal
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<br>When cast directly on a Goblin Hut, the Poison severely damages the building itself while instantly killing the next three waves of goblins that attempt to spawn.<br>
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<br>Always try to clip the enemy Princess tower with your spell when damaging the building to maximize your elixir value.<br>
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The Earthquake spell deals massive bonus damage specifically to buildings.If you know they are about to play a Barbarian Hut, hover your Poison over the likely placement tile and cast it instantly.Never let multiple huts stay alive simultaneously.
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The Bowler and the Magic Archer
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<br>If you do not have a heavy spell in rotation, your secondary line of defense must rely on specialized splash-damage troops.<br>
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<br>The Magic Archer is perhaps the most skill-intensive counter; his arrow pierces infinitely through everything in a straight line.<br>
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The SolutionTactical PlayThe Bowler / ExecutionerPlace directly in front of the Princess tower in the affected lane; acts as a permanent wall against cheap ground troopsThe Flying MachineFly it across the river safely out of range of ground defenders to snipe the hut directly from the air
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Breaking the Siege Mentality
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<br>If you sit back and try to defend every single goblin individually, you will slowly lose the game to chip damage.<br>
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<br>Dismantling a SimCity deck requires patience and precise geometry.<br>
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