Add Mastering Spells in Tower Rush

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<br>Understanding exactly how and when to utilize your magical arsenal separates average players from absolute masters.<br>
<br>This article dives deep into the strategic application of both light and heavy spells to maximize your win rate.<br>
The Light Spells: Cycle and Control
<br>Cards like the log, zap, or snowball are absolutely essential for protecting your main win condition from being instantly overwhelmed.<br>
<br>Because they are so cheap, they also act as excellent 'cycle' cards, allowing you to rotate back to your primary attackers quickly.<br>
Save it for swarms.Timing is critical.Always include at least one small spell in your deck.
The Heavy Spells: Destruction and Value
<br>Their primary purpose is to destroy mid-health defensive units while simultaneously dealing massive chip damage to the enemy tower.<br>
<br>However, if you use a heavy spell to kill a cheap unit, you will instantly find yourself at a massive elixir disadvantage.<br>
Spell TypePrimary UseFireball / PoisonDestroying grouped support units behind a tankHeavy MagicInstantly deleting massive threats like Sparky or X-Bow
Spell Selection
<br>Choosing the correct combination of spells is entirely dependent on the specific win condition you are using.<br>
<br>Always ensure your spells cover the inherent weaknesses of your primary troops.<br>
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