Add Drafting and Deck Building in Tower Rush
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<br>In a Draft match, you do not bring your own deck; instead, you build it on the fly by choosing between pairs of random cards.<br>
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<br>Drafting is widely considered the ultimate test of a player's game knowledge, adaptability, and understanding of core synergies.<br>
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Prioritizing Your Choices
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<br>If you reach the end of the draft and your deck has no reliable way to damage the enemy tower, you have already lost the match.<br>
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<br>Secondly, you must prioritize heavy removal spells like Poison, Fireball, or Lightning.<br>
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Pay attention to the air vs. ground balance.It provides a solid defensive anchor regardless of what else you pick.Spells win draft games.
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The Art of the Bad Gift
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<br>Try to identify what kind of deck they are accidentally building, and feed them cards that completely ruin that synergy.<br>
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<br>Their average elixir cost will skyrocket, their hand will be completely clogged, and they will be unable to defend your cheap, fast attacks.<br>
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Draft MistakeThe ResultDrafting purely for synergy while ignoring the opponent's cardsYou might build a great Golem deck, but you accidentally gave them an Inferno Tower and a P. If you loved this short article in addition to you desire to receive more information concerning [tower rush](https://kaamkaaziclub.com/read-blog/22361_how-to-build-the-perfect-defensive-wall-in-tower-rush.html) kindly visit the web site. E.K.K.A, rendering your Golem uselessForgetting to draft any spellsYou will have absolutely no way to finish off a tower with 100 hitpoints remaining in overtime
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Adaptability in the Arena
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<br>The winner of a draft match is the player who can identify their bizarre new win condition fastest.<br>
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<br>Master the draft, and you prove that your skills are universal, not just tied to one specific meta deck.<br>
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