diff --git a/Top-Mistakes-New-Players-Make-in-Tower-Rush-and-How-to-Avoid-Them.md b/Top-Mistakes-New-Players-Make-in-Tower-Rush-and-How-to-Avoid-Them.md new file mode 100644 index 0000000..44450f7 --- /dev/null +++ b/Top-Mistakes-New-Players-Make-in-Tower-Rush-and-How-to-Avoid-Them.md @@ -0,0 +1,15 @@ +
Entering the highly competitive world of arena battlers for the first time can be an overwhelming experience.
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In this guide, we will highlight the absolute most frequent mistakes and provide actionable advice to fix them.
+The Sin of Over-Capping +
Every second your bar is full, you are throwing away potential resources that your opponent is actively generating.
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Even if that skeleton or spirit does zero damage, cycling it is better than wasting the energy entirely.
+Don't pre-place buildings when the opponent is doing nothing.Mimic their resource pacing.If you leak, you give the opponent a free advantage. +Over-Defending Minor Threats +
Beginners have an intense psychological aversion to letting their towers take even a single point of damage.
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You must view your tower's health pool as an expendable resource that can be traded for a mana advantage.
+BehaviorHow to Fix ItUsing spells on the tower aloneSave your spells for defense or to support a major pushIgnoring the metaLook up proven deck archetypes online and learn how their synergies work +Ignoring Your Opponent's Hand +
You cannot win consistently if you just spam your win condition without considering if they have their counter ready.
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Start small: just try to remember if they have used their main heavy spell recently.
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