In most arena battlers, your account level (often represented as a King Tower or Base Headquarters) dictates the health and damage of your main defensive structures.
This guide will detail the most effective methods for leveling up your towers and securing that crucial hitpoint advantage.
The Primary Source: Upgrading Cards
The vast majority of your account experience will come from the simple act of upgrading your cards.
Conversely, upgrading a card to the absolute maximum level costs massive amounts of gold for a relatively small XP return.
Your deck is your sword.It is the most efficient conversion rate.Balance is required.
The Secondary Source: Clan Donations
Many players are stingy, refusing to donate cards because they want to hoard everything for themselves.
You are essentially converting cards you will never use into base hitpoints and currency.
XP MethodGold-to-XP RatioUpgrading Low-Level Cards (Lv 1-5)Incredibly high efficiency; the absolute best way to gain quick XP if you have a slight gold surplusUpgrading High-Level Cards (Lv 12-14)Extremely low efficiency; costs 100,000 gold for a tiny XP bump, but mandatory for competitive viability
The Margin of Victory
If your king tower was one level higher, it would possess several hundred more hitpoints, turning that loss into a win.
A higher level tower might kill a goblin in two shots instead of three, preventing thousands of points of chip damage over a match.
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