Add Mastering Turret Placement in Tower Rush

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<br>Having the strongest defensive building in your deck means absolutely nothing if you do not know exactly where to place it on the map.<br>
<br>This is a catastrophic error that allows the enemy to destroy your building instantly with ranged support units from their side of the river.<br>
The Anti-Tank Center Pull
<br>You must place your turret exactly in the center of the arena, usually three tiles from the river and biased slightly toward the lane being attacked.<br>
<br>This creates a devastating crossfire 'kill zone' that shreds even the highest-level Golems and Giants in seconds.<br>
Wait until the tank crosses the bridge before placing it.A mortar cannot hit units directly next to it.Vary your placement slightly if they have heavy spells.
Advanced Placement Tactics
<br>The rules of placement change entirely when you are facing a 'Siege' deck that uses X-Bows or Mortars planted on their side of the river.<br>
<br>Understanding the specific architectural response to every distinct meta deck is what separates Grandmasters from casual players.<br>
Defense StyleWhere to Put ItInferno Tower, CannonThe 'Pocket' - 3 tiles from the river, 3 tiles from the Princess tower; maximizes pull distance and tower crossfireBomb TowerDirectly in the center, or slightly higher up to intercept fast bridge-spam units before they lock onto the tower
The Architecture of Victory
<br>Treat the arena as a grid of tactical possibilities rather than just a patch of grass.<br>
<br>Control the geography of the battlefield, dictate the pathing of the enemy, and build an impenetrable wall.<br>
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